Damage Brackets
Website Created by IndieSnek
In Megabonk, many damage bonuses don’t simply “add together”. Instead, bonuses are grouped into brackets: bonuses inside the same bracket combine together, and then brackets multiply with other brackets. Below is the current bracket mapping.
Don't quite understand this concept?Watch the video explanation ↓
Damage Tome

Damage Tome
Noelle's Passive

Noelle's Passive
Flat damage upgrades

Birdo's Passive

Calcium's Passive

Megachad's Passive

Ogre: +1.5% damage per level

Monke's +15% base damage
It shows +0.2 in game, but that value is rounded up. The real base damage is +15% not 20.

Gym Sauce

Brass Knuckles

Idle Juice
Main "damage %" bracket

Tactical Glasses

Boss Buster

Credit Card (Red)

Beer

Phantom Shroud

Beefy Ring

Scarf

Gamer Goggles

Eagle Claw

Demonic Soul

Joe's Dagger

Chaos Tome Damage

Shrine Damage

Athena Passive

Robinette Passive

Dicehead Passive
dmg upgrades

Ogre's +10% base damage
Speedy Boi
Chaos Tome, Dicehead & Shrines damage to elite enemies
ONLY vs Elites

Chaos Tome Damage to elites

Shrine Damage to elites

Dicehead Passive
dmg to elites upgrades
Corrupted Sword
Only the sword damage. Corrrupted sword deals increased damage at low hp. It is just the damage from the sword itself that is in this bracket.

Corrupted Sword
Sword damage only
Giant Fork Megacrit multiplier
The megacrits from the fork are in their own bracket of damage.
Amog poison per level
Amogs passive gains 1% Poison Damage per level. This is in its own bracket but note that it only applies to poison damage.

Amog: +1% Poison Damage per level
A video that explains this concept:

