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Demonic Soul

Demonic Soul

Epic
Increase Damage by 0,1% per kill (max 100%).
Scaling Type:
Linear scaling (additive) for stack gain and maximum damage

Detailed Explanation

Demonic Soul permanently increases your damage as you get kills.
 
Each enemy kill gives you stacks, and each stack increases your damage by 0.1%.
 
With 1 copy, you gain 1 stack per kill and can store up to 1000 stacks, for a maximum of +100% damage.
 
Picking up additional copies does not reset your stacks. Existing stacks are kept, while new copies increase how fast you gain stacks and raise the maximum.

How it Stacks

Demonic Soul scales linearly in two ways:
 

1. Stack gain per kill

 
Each copy gives +1 stack per kill:
 
- 1 copy → +1 stack per kill
- 2 copies → +2 stacks per kill
- 3 copies → +3 stacks per kill
- n copies → +n stacks per kill
 

2. Maximum stacks and damage bonus

 
Each copy allows up to 1000 stacks, and each stack gives +0.1% damage.
 
 
CopiesMax StacksMax Damage BonusKills Needed from 0
11,000+100%1,000
22,000+200%1,000
33,000+300%1,000
55,000+500%1,000
Note: Stacks are permanent. If you reach the cap with fewer copies and later pick up more, your existing stacks carry over and count toward the new maximum. So an example:
 
You get 1000 kills with 1 Demonic Soul
→ You are at +100% damage (1000 / 1000 stacks)
 
You then pick up a 2nd copy
→ New cap: 2000 stacks
→ You already have 1000 stacks
→ Gain 2 stacks per kill
→ 500 more kills to reach +200% damage
 
After reaching 2000 stacks, you pick up a 3rd copy
→ New cap: 3000 stacks
→ You already have 2000 stacks
→ Gain 3 stacks per kill
→ ~334 more kills to reach +300% damage
 
After reaching 3000 stacks, you pick up a 4th copy
→ New cap: 4000 stacks
→ You already have 3000 stacks
→ Gain 4 stacks per kill
→ 250 more kills to reach +400% damage