Idle Juice
Idle Juice Megabonk – Explained
Gain +4% more in your damage multiplier for every second you stand still.
After 25seconds you reach the max of +100% more damage. (note that this gets multiplied with any damage you may have from items in other damage brackets)
You can move a small amount and still keep the damage multiplier. This radius is very small though (1.75 units). This is the exact same amount you can move before you lose your campfire.
It creates a camp zone that you cannot leave. If enemies push you out of this camp zone you lose the damage multiplier.
After 25seconds you reach the max of +100% more damage. (note that this gets multiplied with any damage you may have from items in other damage brackets)
You can move a small amount and still keep the damage multiplier. This radius is very small though (1.75 units). This is the exact same amount you can move before you lose your campfire.
It creates a camp zone that you cannot leave. If enemies push you out of this camp zone you lose the damage multiplier.
How it Stacks
Each copy stacks linearly, but you also have to stand still longer to reach it.
1 copy => +100% dmg after 25s of standing still.
2 copies => +200% dmg after 50s of standing still.
3 copies => +300% dmg after 75s of standing still.
and so on.
1 copy => +100% dmg after 25s of standing still.
2 copies => +200% dmg after 50s of standing still.
3 copies => +300% dmg after 75s of standing still.
and so on.
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