Chonkplate
Chonkplate Megabonk – Explained
Chonkplate provides two defensive benefits:
Overheal:
- Allows you to heal beyond your maximum HP
- Excess healing is converted into overheal (any excess heal, like if slurp gloves heals you to greater than max hp in a single burst, this will become overheal)
- Overheal acts as a temporary health buffer above your max HP
Overheal is displayed in game as a yellow hp bar over your normal HP bar
Lifesteal:
- Converts a percentage of damage dealt into healing
- Healing is applied immediately when you deal damage
- Lifesteal works with all damage sources
Overheal:
- Allows you to heal beyond your maximum HP
- Excess healing is converted into overheal (any excess heal, like if slurp gloves heals you to greater than max hp in a single burst, this will become overheal)
- Overheal acts as a temporary health buffer above your max HP
Overheal is displayed in game as a yellow hp bar over your normal HP bar
Lifesteal:
- Converts a percentage of damage dealt into healing
- Healing is applied immediately when you deal damage
- Lifesteal works with all damage sources
How it Stacks
Chonkplate has two scaling stats, both scaling linearly:
Each copy increases your maximum overheal capacity:
Where $ n $ = number of Chonkplate copies
Examples:
- 1 copy → 75% overheal capacity
- 2 copies → 150% overheal capacity
- 3 copies → 225% overheal capacity
- 5 copies → 375% overheal capacity
Note: Each copy adds +75% overheal capacity.
Each copy increases your lifesteal percentage:
Where $ n $ = number of Chonkplate copies
Examples:
- 1 copy → 20% lifesteal
- 2 copies → 40% lifesteal
- 3 copies → 60% lifesteal
- 5 copies → 100% lifesteal
Note: Each copy adds +20% lifesteal.
1. Overheal (Linear Scaling)
Each copy increases your maximum overheal capacity:
$$
\text{Overheal}(n) = 0.75n
$$
Where $ n $ = number of Chonkplate copies
Examples:
- 1 copy → 75% overheal capacity
- 2 copies → 150% overheal capacity
- 3 copies → 225% overheal capacity
- 5 copies → 375% overheal capacity
Note: Each copy adds +75% overheal capacity.
2. Lifesteal (Linear Scaling)
Each copy increases your lifesteal percentage:
$$
\text{Lifesteal}(n) = 0.2n
$$
Where $ n $ = number of Chonkplate copies
Examples:
- 1 copy → 20% lifesteal
- 2 copies → 40% lifesteal
- 3 copies → 60% lifesteal
- 5 copies → 100% lifesteal
Note: Each copy adds +20% lifesteal.
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