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Bloody Cleaver

Bloody Cleaver

Legendary
Lifesteal now activates Bloodmark stacks. Also adds 50% chance to apply Bloodmark.
Scaling Type:
Linear scaling for Bloodmark chance on hit (+50% per copy) Linear scaling for Bloodmark stacks from lifesteal (lifestealAmount × copies)

Detailed Explanation

Bloody Cleaver provides two ways to apply Bloodmark stacks to enemies.
 
How it works:
 

1. Bloodmark on Hit

 
- When you hit an enemy, Bloody Cleaver has a chance to apply Bloodmark stacks
- The chance scales with copies (see "How it Stacks" below)
- When the chance exceeds 100%, you can apply multiple stacks per hit
- Bloodmark duration from hits: 5.0 seconds (fixed)
 

2. Bloodmark from Lifesteal

 
- When you lifesteal HP from an enemy, Bloody Cleaver automatically applies Bloodmark stacks
- The number of stacks equals the amount of HP you lifestealed multiplied by the number of copies
- Bloodmark duration from lifesteal: 4.0 seconds (fixed)
 
Bloodmark mechanics:
 
Bloodmark is a debuff that increases damage taken. Each stack increases the damage multiplier. Bloodmark stacks are unlimited and can accumulate on enemies.

How it Stacks

Bloody Cleaver has two scaling stats:
 

1. Bloodmark Chance on Hit (Linear Scaling)

 
The chance to apply Bloodmark on hit scales linearly:
 
 
$$ \text{BloodmarkChance}(n) = 0.5n $$
 
 
Where $ n $ = number of Bloody Cleaver copies
 
How multiple stacks work:
 
When the chance exceeds 100%, you can apply multiple stacks per hit:
 
- Guaranteed stacks: floor(0.5n)
- Extra stack chance: 0.5n - floor(0.5n)
 
Examples:
 
 
CopiesTotal ChanceGuaranteed StacksExtra Stack ChanceAverage Stacks per Hit
150%050%0.5
2100%10%1.0
3150%150%1.5
4200%20%2.0
5250%250%2.5
Note: Each copy adds +50% chance. At 100%+ chance, you get guaranteed stacks plus a chance for additional stacks.
 

2. Bloodmark Stacks from Lifesteal (Linear Scaling)

 
When you lifesteal, the number of Bloodmark stacks applied scales linearly:
 
 
$$ \text{BloodmarkStacks}(n, L) = L \times n $$
 
 
Where
- $ n $ = number of Bloody Cleaver copies
- $ L $ = amount of HP you lifestealed
 
Examples:
 
- If you lifesteal 5 HP with 1 copy → 5 stacks
- If you lifesteal 5 HP with 2 copies → 10 stacks
- If you lifesteal 10 HP with 3 copies → 30 stacks
 
Note: More copies = more stacks per point of lifesteal. The stacks scale directly with both your lifesteal amount and copy count.
 

3. Fixed Values

 
- Bloodmark duration (from hits): Always 5.0 seconds (does not scale with copies, but does scale with your duration multiplier)
- Bloodmark duration (from lifesteal): Always 4.0 seconds (does not scale with copies, but does scale with your duration multiplier)