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Toxic Barrel

Toxic Barrel

Epic
Releases a toxic waste upon taking damage, poisoning all nearby enemies.
Scaling Type:
Linear scaling for poison stacks and radius Fixed 0.25s cooldown

Detailed Explanation

Toxic Barrel releases a toxic circle around you whenever you take damage (similar to holy book, as can be seen here). Pasted image 
The circle applies Poison to all enemies within range.
 
How it works:
 
- When you take damage, Toxic Barrel checks if it's off cooldown (0.25s)
- If ready, it procs the circle in a radius around your position
- All enemies within that radius are immediately poisoned and recieves 5 stacks of poison
$$ \text{PoisonStacks}(n) = 5n $$
 
 
Where
- $ n $ = number of Toxic Barrel copies
 
Radius formula:
 
 
$$ \text{Radius}(n, S) = (7 + n) \times S $$
 
 
Where
- $ n $ = number of Toxic Barrel copies
- $ S $ = your size stat multiplier
 
Cooldown:
 
Toxic Barrel has a very short cooldown of 0.25 seconds (250 milliseconds). This means you can trigger it multiple times per second if you're taking rapid damage, allowing you to quickly spread poison to nearby enemies.
 
Poison mechanics:
 
The Poison debuff deals damage every 0.5 seconds for 5 seconds when your duration multiplier is at its base stat of 1.0x. With more Toxic Barrels, enemies receive more poison stacks, increasing the damage they take over time.

How it Stacks

Toxic Barrel scales linearly with the number of copies in two ways:
 

1. Poison Stacks (Linear Scaling)

 
Each copy adds 5 poison stacks to all affected enemies:
 
 
$$ \text{PoisonStacks}(n) = 5n $$
 
 
Examples:
 
- 1 copy → 5 poison stacks
- 2 copies → 10 poison stacks
- 3 copies → 15 poison stacks
- 5 copies → 25 poison stacks
 
More stacks = more damage over time, as poison deals damage every 0.5 seconds based on the number of stacks.
 

2. Radius (Size-Dependent Linear Scaling)

 
The toxic cloud radius scales with both copies and your size stat:
 
 
$$ \text{Radius}(n, S) = (7 + n) \times S $$
 
 
Where
- $ n $ = number of Toxic Barrel copies
- $ S $ = your size stat multiplier
 
Examples at different sizes:
 
 
CopiesSize 1.0xSize 1.5xSize 2.0x
18.012.016.0
29.013.518.0
310.015.020.0
512.018.024.0
1017.025.534.0

3. Fixed Values

 
- Cooldown: Always 0.25 seconds (does not scale)
- Poison duration: Always 5 seconds (does not scale with more copies - but does with your duration multiplier)