Toxic Barrel
Toxic Barrel Megabonk – Explained
Toxic Barrel releases a toxic circle around you whenever you take damage (similar to holy book, as can be seen here).
The circle applies Poison to all enemies within range.
How it works:
- When you take damage, Toxic Barrel checks if it's off cooldown (0.25s)
- If ready, it procs the circle in a radius around your position
- All enemies within that radius are immediately poisoned and recieves 5 stacks of poison
Where
- $ n $ = number of Toxic Barrel copies
Radius formula:
Where
- $ n $ = number of Toxic Barrel copies
- $ S $ = your size stat multiplier
Cooldown:
Toxic Barrel has a very short cooldown of 0.25 seconds (250 milliseconds). This means you can trigger it multiple times per second if you're taking rapid damage, allowing you to quickly spread poison to nearby enemies.
Poison mechanics:
The Poison debuff deals damage every 0.5 seconds for 5 seconds when your duration multiplier is at its base stat of 1.0x. With more Toxic Barrels, enemies receive more poison stacks, increasing the damage they take over time.
The circle applies Poison to all enemies within range.
How it works:
- When you take damage, Toxic Barrel checks if it's off cooldown (0.25s)
- If ready, it procs the circle in a radius around your position
- All enemies within that radius are immediately poisoned and recieves 5 stacks of poison
$$
\text{PoisonStacks}(n) = 5n
$$
Where
- $ n $ = number of Toxic Barrel copies
Radius formula:
$$
\text{Radius}(n, S) = (7 + n) \times S
$$
Where
- $ n $ = number of Toxic Barrel copies
- $ S $ = your size stat multiplier
Cooldown:
Toxic Barrel has a very short cooldown of 0.25 seconds (250 milliseconds). This means you can trigger it multiple times per second if you're taking rapid damage, allowing you to quickly spread poison to nearby enemies.
Poison mechanics:
The Poison debuff deals damage every 0.5 seconds for 5 seconds when your duration multiplier is at its base stat of 1.0x. With more Toxic Barrels, enemies receive more poison stacks, increasing the damage they take over time.
How it Stacks
Toxic Barrel scales linearly with the number of copies in two ways:
Each copy adds 5 poison stacks to all affected enemies:
Examples:
- 1 copy → 5 poison stacks
- 2 copies → 10 poison stacks
- 3 copies → 15 poison stacks
- 5 copies → 25 poison stacks
More stacks = more damage over time, as poison deals damage every 0.5 seconds based on the number of stacks.
The toxic cloud radius scales with both copies and your size stat:
Where
- $ n $ = number of Toxic Barrel copies
- $ S $ = your size stat multiplier
Examples at different sizes:
- Cooldown: Always 0.25 seconds (does not scale)
- Poison duration: Always 5 seconds (does not scale with more copies - but does with your duration multiplier)
1. Poison Stacks (Linear Scaling)
Each copy adds 5 poison stacks to all affected enemies:
$$
\text{PoisonStacks}(n) = 5n
$$
Examples:
- 1 copy → 5 poison stacks
- 2 copies → 10 poison stacks
- 3 copies → 15 poison stacks
- 5 copies → 25 poison stacks
More stacks = more damage over time, as poison deals damage every 0.5 seconds based on the number of stacks.
2. Radius (Size-Dependent Linear Scaling)
The toxic cloud radius scales with both copies and your size stat:
$$
\text{Radius}(n, S) = (7 + n) \times S
$$
Where
- $ n $ = number of Toxic Barrel copies
- $ S $ = your size stat multiplier
Examples at different sizes:
3. Fixed Values
- Cooldown: Always 0.25 seconds (does not scale)
- Poison duration: Always 5 seconds (does not scale with more copies - but does with your duration multiplier)
No comments yet. (If you left a suggestion or had a question, it will show up here once it's approved. You will usually recieve a reply to any questions within a day or two.)