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Moldy Gloves

Moldy Gloves

Rare
Creates a moldy poison cloud upon hittin an enemy. the gloves are covered in a moist, moldy and slimy texture.
Scaling Type:
Linear scaling (additive) for explosion damage Fixed 9.5s cooldown Fixed 15 unit radius Fixed 10 poison stacks

Detailed Explanation

Every ~9.5 seconds, your next hit can trigger a poison explosion around the enemy you hit, damaging and poisoning everything nearby. The cooldown is 9.5s.
 
The cloud explosion is a purple cloud that looks like this in game Pasted image 
 
- The cloud hits all enemies in a fixed radius of
$$ R = 15 $$
 
- Each affected enemy immediately takes damage based on your level and number of gloves:
 
$$ D_{\text{hit}} = 1.5 \times \text{Moldy Gloves Copies} \times (8 + \text{Player Level}) \times \imagetooltip{Damage Multiplier}{https://res.cloudinary.com/dft1n3spr/image/upload/v1764501733/megabonk-guide/msyfbhopicnivvxuy6tk.png} $$
 
 
- It also applies the standard Poison debuff for 5 seconds with. This always applies 10 stacks of poison damage.
 

How it Stacks

Moldy Gloves scales linearly with the number of copies.
 
- Damage per proc scales linearly:
 
$$ D_{\text{hit}} = 1.5 \times \text{Moldy Gloves Copies} \times (8 + \text{Player Level}) \times \imagetooltip{Damage Multiplier}{https://res.cloudinary.com/dft1n3spr/image/upload/v1764501733/megabonk-guide/msyfbhopicnivvxuy6tk.png} $$
 
 
Radius, cooldown and posion stacks do not increase with more copies.