Moldy Gloves
Moldy Gloves Megabonk – Explained
Every ~9.5 seconds, your next hit can trigger a poison explosion around the enemy you hit, damaging and poisoning everything nearby. The cooldown is 9.5s.
The cloud explosion is a purple cloud that looks like this in game
- The cloud hits all enemies in a fixed radius of
- Each affected enemy immediately takes damage based on your level and number of gloves:
- It also applies the standard Poison debuff for 5 seconds with. This always applies 10 stacks of poison damage.
The cloud explosion is a purple cloud that looks like this in game
- The cloud hits all enemies in a fixed radius of
$$
R = 15
$$
- Each affected enemy immediately takes damage based on your level and number of gloves:
$$
D_{\text{hit}} = 1.5 \times \text{Moldy Gloves Copies} \times (8 + \text{Player Level}) \times \imagetooltip{Damage Multiplier}{https://res.cloudinary.com/dft1n3spr/image/upload/v1764501733/megabonk-guide/msyfbhopicnivvxuy6tk.png}
$$
- It also applies the standard Poison debuff for 5 seconds with. This always applies 10 stacks of poison damage.
How it Stacks
Moldy Gloves scales linearly with the number of copies.
- Damage per proc scales linearly:
Radius, cooldown and posion stacks do not increase with more copies.
- Damage per proc scales linearly:
$$
D_{\text{hit}} = 1.5 \times \text{Moldy Gloves Copies} \times (8 + \text{Player Level}) \times \imagetooltip{Damage Multiplier}{https://res.cloudinary.com/dft1n3spr/image/upload/v1764501733/megabonk-guide/msyfbhopicnivvxuy6tk.png}
$$
Radius, cooldown and posion stacks do not increase with more copies.
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