Golden Shields stack linearly, but the gold value per hit is only recalculated when the number of shields changes. Leveling up alone does not update the value.
Whenever recalculated, the new value applies to all Golden Shields you own.
Per-Shield Gold Formula
Let:
- $\ell$ = your level when picking up a Golden Shield
- $n$ = number of Golden Shields you own
Gold gained per shield:
$$
G_1(\ell) = 6 + \min(\lfloor 0.2\ell \rfloor, 20)
$$
This means you gain +1 gold every 5 levels, up to a maximum bonus of +20.
Total Gold With Multiple Shields
With $n$ shields, total gold gained per hit is:
$$
G_{\text{normal}}(\ell) = n \cdot G_1(\ell)
$$
Self-damage (Kevin / Leeching Crystal)
If the damage comes from Kevin or Leeching Crystal:
- Gold gained is reduced to 10% of the normal value (rounded, minimum 1)
- It is also limited by an additional cooldown of 0.2s
Important Notes
- Gold scaling never updates unless the number of Golden Shields changes.
- Picking up any new copy recalculates the value for all shields at once, using your current level.
- Maximum level bonus is 20 (reached at level 100).
- Maximum normal gold per hit with $n$ shields is:
$$
G_{n,\text{max}} = 26n
$$
Examples
- 1 Shield at Level 1:
$G_1 = 6$
- 1 Shield picked up at Level 30:
$G_1 = 12$
- 2 Shields picked up at Level 30:
$G_2 = 24$