Cursed Doll
Cursed Doll
Common
Curse an enemy, dealing 30% of their Max HP every second.

Cursed Doll Megabonk – Explained

Cursed Doll curses up to a max of 2 enemies per copy.
 
On non-bosses this curse deals 30% of their HP every second, which means any non-boss enemy dies after less than 4 seconds.
 
Every enemy that is cursed is marked with a purple icon above them as can be seen here:
 Pasted image 
The curse is not an on-hit effect. It curses random enemies automatically every 1 second (as long as the max amount of enemies is not currently reached.)
 
For bosses, this deals significantly less damage. How much damage it does is based on your current level.
 
 
$$bossDamage = (8 + playerLevel) * 0.7$$
 
 
Cursed doll can also proc other items and has a proc coefficient of 1.

How it Stacks

More copies give you the ability to curse more enemies. Every copy enables you to curse +2 more enemies at once
 
Cursed Doll Copies (n)Max Enemies Cursed
12
24
36
48
510
612
and so on...
 
Also note that every second you can only curse max 5 enemies. So even if you have 200 dolls, you can only curse 5 enemies per second.

Approved suggestions and replies (if you left feedback and it is approved your comment will show up here).

  • AnonymousFeb 12, 2026
    Would be nice to have the damage formula for doll on RED ghosts.
    Reply from IndieSnek:
    It's the same as any other enemies. 30% of their Max HP. It's only for bosses that its different
  • AnonymousFeb 10, 2026
    Is there a range associated with this action, or will it curse any enemy on the map (probably looking for closest first)? If there is a range, how is it calculated?
    Reply from IndieSnek:
    There is no range, it just picks random enemies that are currently alive. It is not necessarily the closest ones first. Just random enemies
  • AnonymousJan 30, 2026
    Cursed Doll is still confusing to me. How do enemies get cursed? I thought it was an on-hit thing, but then while trying for the swords-build hat achievement, cursed enemies really far away were dying without me hitting them? So I guess the item just procs once per second and then if the number of cursed enemies is less than the cap, it will curse as many enemies as it should based on the number of dolls?
    Reply from IndieSnek:
    Yeah that is correct. The cursed doll is not an on-hit effect. It automatically curses enemies every 1 second. I updated the article to clarify this